The challenge
The client came to us with a clear goal — supporters create pages and raise money through challenges. The hard part was supporters who expect consumer-grade apps.
Our approach
We started with a short discovery sprint to map the users, the data and the constraints, then moved into weekly cycles with working software in a shared workspace. Consulting, Prototyping, Development and Delivery ran as one team, so research fed design and design fed engineering without handoffs.
The platform was built on Payments, Mobile and Web, with automated tests and monitoring from the first release.
The result
8k fundraisers. The product launched in 21 weeks and we stayed on for the releases that followed — fixing what users tripped over and doubling down on what they loved.